Square Enix finally released the long-awaited demo for Outriders and there’s a lot to like about the game. There’s also a lot that needs to be improved if they want this game to be successful. Here are my thoughts after roughly 3 hours of gameplay.
I’ve really been looking forward to playing Outriders. When this game was first announced I was instantly hyped for it. Why? Because I love games like this. A cooperative third-person shooter/RPG? Sign me up, please! One thing I noticed as soon as I booted the game up on my PC was how smooth everything was. Outside of not being able to log in during my first attempt, everything was smooth as butter.
I was able to run this game at a smooth 75 fps at 1440p resolution with a 2060 Super. I decided to turn HDR off because it’s crap in this game and it looks good. It’s nothing fantastic and the character models look like late-era PS3 models, but the environments are really lush and colorful. All in all, there’s nothing worth writing home about outside of the first zone I explored. What we got here is a very small slice of the game though I expect some of the later environments to look really good.
One thing I always enjoy in these kinds of games is creating my own character. I like to get attached to my own protagonist and I’m happy that I could do that here. I was incredibly happy that there was a decent selection of beards for me to choose for my male Outrider. He’s even voiced! The character creator itself is bare-boned. It’s better than Destiny, but that’s not saying much since those games have terrible character customization.
Another thing I really enjoyed was the loot. When I found a new weapon it felt more powerful than what I was previously using. The armor that I found looked really cool and I really dig my character’s special abilities. From what I played, enemies go down pretty quickly and aren’t bullet sponges at all. And loot dropped pretty regularly. I really, really like this because I think a game like this should drop a lot of loot for the player.
The story is… meh. I mean the lore is really cool and the cutscenes can be cool if it wasn’t so disjointed. They end abruptly and there are way too many loading screens. Outriders isn’t as open as The Division 2 or Destiny. This kind of took me by surprise because I thought it would be based on the promotional material. This game isn’t even as open as Remnant From The Ashes. It also doesn’t play as well as either Remnant or The Division 2 and that’s my biggest problem with it.
Outriders gunplay is average at best. It’s not as snappy or responsive as The Division and the cover mechanics are absolutely terrible. I do love the gore, but nothing has oomph when compared to The Division 2 or even Remnant. And Remnant was made by a much smaller studio with no near as much marketing as Outriders is receiving.
This is incredibly surprising when you consider the fact that People Can Fly developed this game. Their entire catalog is nothing, but shooters. So how can you mess that part of your game up so bad? Maybe we’re playing an older build of the game. Maybe the final product will feel better to play. This game does release on April 1st so they still have time to tighten the gunplay up. The magic abilities are awesome. I loved setting shit on fire with my pyromancer and I love how aggressive I can be while playing as that class. Every time I kill a marked enemy I heal so if I’m good enough I don’t even need to take cover. I just burn shit and finish them off with my shotgun.
Boss fights seem like they could be really interesting, but so far I’ve only gone up against humanoids with fire, ice, and lightning abilities. The RPG elements are really nice though I really want to fill up my skill tree and perfect my pyromancer build. Will I get Outriders when it releases? If you would’ve asked me that question a few months ago I would’ve said, yes. Now, I’m not so sure. I have mixed feelings after playing it for myself which is a shame because I really want a new meaty cooperative third-person shooter to play.
If this game was as responsive and played as beautifully as The Division 2 then it would be a must-buy for every fan of the genre in my opinion. It’s not. It needs some work and I’m not entirely sure if I want to invest in a game that I’m not 100% sold on.
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I’m Omar. I’m the founder of drakulus.com and the new founder of Petescorner.net. I cover every type of game genre there is and I’m using all of the skills I learned over the last 7 years working on Drakulus to make Pete’s Corner the best it can be. My favorite types of games are strategy, RPGs, and Shooters. That doesn’t mean I don’t enjoy other types of genres. Those are just my top 3. You can expect my brutally honest opinion on what I think of games in long reviews, editorial pieces, and game news coverage.