Magic The Gathering has been around since 1993. It’s a really old card game that’s given me lots of enjoyment in my life. My favorite part, aside from playing it, is seeing what new, interesting things could potentially come from this universe because it’s so damn interesting. Magic: Legends is taking this long-running series in a bold new direction.
I’m not going to bother going over the microtransactions because I don’t know what they are yet and I’m not going to speculate on whether the game will be pay to win (it most likely won’t be because of who the developer is) or not. I’ll be sure to update this when more information is released.
Magic: Legends is an upcoming free-to-play game and before you roll your eyes and say, “pass” hear me out. Path of Exile is a free to play game in the same genre and it’s been going strong for 8 years now. Magic: Legends being free to play isn’t a cause for alarm as long as it’s handled correctly and this developer’s pedigree of established MMOs speaks for itself.
Cryptic Studios are behind some of the best MMOs of all time. City of Heroes (and Villains) and Marvel Heroes were fantastic games that died too soon. Then you’ve got the long-running Neverwinter MMO and Star Trek Online. Two massively popular games that’s still getting fresh content today.
Magic: Legends plays a lot like Diablo, Path of Exile, Grim Dawn, etc. It has a unique twist though. This is a Magic: The Gathering game, after all. In this game, you’ll be able to build decks according to your own personal playstyle. These decks are how you fight in the game and will determine your basic attacks, specials, etc. I’ve always loved the blue and green decks in Magic so those are the ones I’ll naturally go for when I start playing.
If you have knowledge of how Magic: The Gathering works then you’ll know what your mana pool is and how it works in battle. That’s been switched around for this game. In the original CCG, you have a limited amount of mana that builds after every turn. In this game, the mana pool is large and will be split between your two chosen colors. So if you have a mana pool that is split between green and blue then your mana pool will reflect that.
There is a ton of build diversity in this game. No two players will play the same even if they chose the same character class at the beginning of the game. Why? Because of the cards each player will have slotted in their decks. Magic: Legends is a legit ARPG card game and it’s one that I can’t wait to try for myself. It looks like a game that I could potentially sink hundreds of hours into.
Magic: Legends is shaping up to be a completely unique experience in a genre where everything is trying to mimic Diablo because of how successful it is. It’s a game that I think a lot of Magic fans will enjoy because of the deck building and that players of your typical ARPG will like as well because of the isometric gameplay that it has. Only time will tell if this game will be great (it sure looks that way right now though) and hopefully I’ll be able to get my hands on it soon and write a good first impression article on it. Until then I’ll keep my eye out for any more interesting details on this game.
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I’m Omar. I’m the founder of drakulus.com and the new founder of Petescorner.net. I cover every type of game genre there is and I’m using all of the skills I learned over the last 7 years working on Drakulus to make Pete’s Corner the best it can be. My favorite types of games are strategy, RPGs, and Shooters. That doesn’t mean I don’t enjoy other types of genres. Those are just my top 3. You can expect my brutally honest opinion on what I think of games in long reviews, editorial pieces, and game news coverage.