I compiled the 10 articles I wrote into one (really long) list for those of you that prefer to read it all in one sitting over clicking on multiple links.
If you prefer to read the list one at a time instead of like this click on the links at the end of this article.
Top 10 Worst Games of 2020
Sword Art Online Alicization Lycoris
I played a lot of bad games this year. I actually had to narrow my list down to just 10 games and I’m happy that I’m done torturing myself and can finally announce my top 10 worst games of 2020!
Where do I start with this one? My love/hate relationship with this game turned (mostly) into pure hate. Yes, the combat is great, but nothing else is. This game is very dialogue-heavy, and that would usually be a big positive for me if it were good dialogue. It’s not and I had to sit through 30-40 minutes of straight dialogue that would give me 5 minutes of gameplay followed by 30 minutes of more subpar dialogue. It eventually wore me down, and when I did get some “freedom”, I was prevented from going back to some zones because of story purposes.
Every time I started to have fun in this game it did its best to sap what little enjoyment I was getting away from me. I wish I still had access to my old website because I would love to link my review here because I went into deep detail and broke down everything I didn’t like about this game. If I could describe this game in a single word it would be disappointing. I really wanted to like this game and I truly did when I started, but as I kept playing through that incredibly long, and annoying, first chapter, I started to dislike it until I just wanted it to be over.
Good combat can only take a game so far. This game made me wait for 25 hours to create my own character. That’s when the game got started. Even after the 25 hours mark (I have over 60 hours in total) I did not have fun with the game. The side quest are terrible, this is one of the buggiest games I’ve played all year (yes, buggier than Cyberpunk) and one of the worst PC ports I’ve played in a long time. Japanese games got a lot better when it comes to delivering solid PC ports. Look at Ni No Kuni 2. That game is completely playable with a mouse and keyboard and that game released two years ago.
The biggest selling point of this game was multiplayer and even that was a big disappointment for me. By the time the end credits rolled I was happy that I was finished with this game so I could move on to something better. I took a big leap of faith by buying this game on day one and I regret that because it was damn near unplayable. Side quests wouldn’t load or bugged out with no way to complete them, I would randomly crash to desktop and be forced to go through 15-20 minutes sections with nothing but dialogue, and I have major FPS issues. This game was near unplayable for me and it only added to my frustration with it.
Believe or not, this is only the tip of the iceberg for my top 10 worst games of 2020. I’ve actually played games in worst condition than this and, as I stated above, I have a love/hate relationship with it. I have no idea if any of my issues have been fixed or not because I don’t care enough to reinstall this game to find out. I don’t want to sit through hours of boring dialogue, completing dull side quest, and fighting in awesome boss fights. That’s really the only thing this game has going for it. Well… that and the sexy girls you can see in your tent.
A small minority of people like to refer to Temtem as the “Pokemon killer”. In reality, this game doesn’t come anywhere to close to Pokemon but could get better with updates.
Temtem has a lot going against it in my opinion and is a great example of what I don’t want an online Pokemon experience to be. The only neat thing about it is the double battles and monster designs. Everything else is meh at best when compared to Pokemon or even Digimon. The worst thing that this game has going for it is the grind. Leveling up new party members takes forever because of the low experience gain in the game. You would spend hours trying to catch your fancy new Temtem up with the rest of your team and for what? Nothing. A level 15 Temtem can do some good damage against a level 30 and that shouldn’t happen. I should feel like my monsters are getting more powerful with every level up and move they learn. That’s not the case here. I had to turn back and heal my team multiple times almost every time I made it to a new location because the wild battles would take a lot out of my team. And the Temtems that I fought were more than 10 levels below my party. That should not happen, but since this is an MMO (a poor one at that) it does.
Temtem tries its best to be better than Pokemon but actually took a few steps backward. In Pokemon, I can breed my Litten over and over again to my heart’s content. In Temtem that’s not possible. You can only breed a Temtem a couple of times before they go sterile. This made breeding feel like a chore because once my Temtem ran out of fertility (which doesn’t make any sense) I was forced to use another one to try and get a Temtem with great stats. Getting a Temtem with great stats isn’t really a priority though and is a mistake I made for almost 30 hours. Why? Because I don’t PVP in this game. Battles take forever to get through.
Yes, they’re animated pretty well and the battle music is alright, but I can’t just speed through battles the way I can in Pokemon and even Digimon. Temtem has two on two battles compared to the one on one battles in Pokemon. The problem is it’s so slow-paced that when I get into multiple battles in a row it can get very repetitive and boring. It becomes even more repetitive once I start grinding to raise my weaker Temtem up to match my current party. It’s a very slow and tedious process when even in older Pokemon games all I had to do was do a quick trip to the Elite Four and watch as my level 1 Charmander walked out as a level 45 Charizard. The second trip would have up to at least 60. This became even easier in the newer games with the experience share and candies that you can give your team to level up.
Nothing of the sort is in Temtem. At least not yet and if it was I’m afraid it would be as a paid microtransaction. Buying new clothes will take the average player forever when in every other game like this a few battles under your belt would earn you enough to buy a new, cheap outfit. In order to earn cash in this game you’ve got to catch and release Temtem over, and over, and over, and over again. That’s not fun. Then you’ve got to restock on capture cards which take away from your current total. Are you stuck in a particular part of the game? Too bad. Because battling gives you very little cash so you’ll either have to find someone to carry you through that part of the game ( I had to carry my wife through some sections) or keep trying until you eventually succeed because you can’t afford to buy any items.
Temtem isn’t as broken as Alicization Lycoris, but I genuinely dislike this game right now. I’ve found very little enjoyment out of it. I enjoy catching new Temtem and discovering new areas, but there’s no soul in any of it. In Pokemon areas felt more alive than they ever did in Temtem. The narrative is also better in Pokemon which is hard to believe since those games (outside of Black, White, Sun, and Moon) haven’t had good narratives at all. Temtem’s is even worse and is obviously woke enough to get social justice points, but the writing is piss poor and so are the forgettable characters that I met. I’ve played this game for 60 hours and I can’t name a single character that I spoke to. I can’t name a single area that I’ve visited because there’s nothing memorable to do in them besides battle other tamers and wild Temtem. That’s all this is and it’s not done in the same charming way as Pokemon.
I mentioned that you won’t be able to afford to buy new items. You can’t. Unless you’re willing to spend your life catching and releasing Temtem for small chunks of change so you can buy that new t-shirt. Don’t worry it’s only $30,000. In Pokemon that would be chump change. You can get that back by selling 3 to 4 items. In Temtem, on the other hand, that’s a lot of cash because you make next to nothing by winning battles. I’ve played for 60 hours and have a little over 25k in the bank. That’s with me being careful about what I buy and only buying healing items and capture cards. I also gave my wife about 10k so she could buy herself some healing items.
That’s why Temtem is on this list. It’s not a good game right now, but since it’s an MMO that could always change and I hope it does because Pokemon does need some competition. Temtem ain’t it though, but, hopefully, one day it will be.
Where do I start with this one? On one hand, Hellpoint could be a fine Soulsborne game and on the other hand, it’s in my top 5 for most buggy games that I’ve played this year and that’s why it’s landed on this list.
I’ve experienced just about every bug and glitch you can experience in a video game while playing Hellpoint. I’ve crashed to desktop, fallen through the floor, saw my FPS go from the upper 70s down to the low 10s, walked in midair, and so much more. This game was not ready for release. I had to restrict myself to using a longsword for 90% of my playthrough because just about every other weapon would only register a single hit on an enemy even though I would perform an entire combo on their ass. This game was damn near broken at launch and I haven’t touched it since I reviewed it on my last website. As a matter of fact, my review for Hellpoint is one of, if not the, most viewed review on this game on Steam.
I got torn apart for giving this game a negative review because of the bugs that I experienced at the time of writing it. I was even blasted for putting almost 30 hours in the game because “I shouldn’t put so much time in a game I don’t like” even though it was my responsibility to do so since the developers gave me a review copy of the game. One of the developers even admitted that my review was very useful to them and thanked me for the feedback. Hellpoint was super buggy when I played it at launch and I almost gave up numerous times because I got tired of losing progress because of an ill-fated crash to desktop. The gameplay is fine and some of the areas I explored were very memorable, but if I can’t go 20 minutes without some sort of game-breaking bug happening to me then there’s something seriously wrong with your game.
There’s a lot of things that added up to make this game land on this list. Bosses would bug out mid-fight and not do anything resulting in my completely wiping the floor with them. Bosses that did fight back were incredibly easy to cheese because their AI would completely bug out if I did something unexpected or they would simply do one or two telegraphed attacks until I circled around them and killed them. I can’t recall a single memorable boss fight in this game and that’s kind of a big deal in Soulsborne games since that’s basically what you play them for. Great boss fights, good gameplay, and if you’re lucky a good story too. Hellpoint only has one of the three and the gameplay can’t even touch other games in the genre.
Even without the bugs, I wouldn’t call Hellpoint an excellent game. If I took away the bugs and glitches that I experienced and just judged the game based on what I played I still wouldn’t give it anything higher than a 6 which is a decent score for me. I don’t give out 9s and 10s very often. Hellpoint is on the easier side when compared to other games in its genre even when you play alone. The gameplay can be really choppy and it feels like a low budget Indie game because that’s exactly what it is. It’s not good enough to compete with the big boys in this genre and the game-breaking bugs are what made me place it on this list. If Cradle Games had delayed this game by a few months it probably wouldn’t have even been on my top 10 worst games of 2020 because I actually like this game. As it stands, it easily earned its spot on my list because of all the crap I had to put up with while playing it.
One of the Playstation 5’s launch titles is next up on my top 10 worst games of 2020!
Counterplay Games promised to develop a brand new IP in a brand new genre that they called the “looter slasher” in Godfall. The term looter slasher never took off with anyone because it sounded ridiculous and for the simple fact that all a “looter slasher” is nothing more than an ARPG. Godfall is Diablo, but instead of playing in an isometric view, you have full control of the camera and your character. The only difference is Diablo is a good game and Godfall… well… Godfall isn’t. Godfall has so many problems and really solid gameplay. For starters, it’s really boring. The gameplay loop in Godfall is not fun at all. The entire game is basically played in a single room. Every cutscene and 80% of the dialogue takes place in a single room. Upgrading your gear, playing as different Valorplates, etc. All of it is done in a single, boring room. Valorplates are the most disappointing thing in the game.
What’s the point of having all of these different Valorplates when they don’t do anything. I like comparing Valorplates to Warframes because they look so similar to each other. The big difference is you know when you unlock a new Warframe you’re getting something completely different than what you were using before. Ember is going to play a lot differently than Mag. In this game, Valorplates are only cosmetic skins for your character with a small passive buff. There’s no point in using them all. Just use whatever looks the coolest to you and call it a day because none of them have any special abilities. I mean… you ONE ability that I would hardly call special because it’s shared with other Valorplates. Some plates can summon turrets that shoot enemies, but it’s not exclusive to that Valorplate because there are a few more that do the exact same thing.
Godfall is at its best when you’re not playing through the story. When you’re mindlessly slaying enemies in linear missions. The open zone exploration added absolutely nothing to the game and only served to slow the game down. The odd camera angles while fighting was also a pretty big distraction for me. Godfall was touted as this new, big IP from a developer that’s never made a big game before. The only other game that Counterplay Games made was a game called Duelyst and that game doesn’t even exist anymore. Godfall doesn’t do anything particularly well when compared to other games in its genre. Want a bunch of loot that’s actually useful? Play Diablo, Borderlands, or any other game in this genre and you’ll be good. Want to play a game with awesome melee combat? Dark Souls and Bloodborne says hi. I’ll even throw Nioh and Surge in there. That leaves Godfall as a master of nothing. The only thing this game does have going for it is that it looks really good.
Usually, a good story would make up for a game’s shortcomings. You won’t find a good or even decent story in Godfall. This game is all about the gameplay, but the way it’s designed does nothing but slow the gameplay up when it should be at the forefront. The biggest issue I have with the game, aside from the half-assed Valorplates, is the lack of multiplayer. You can only play multiplayer with people you know. The problem with that is no one I know was dumb enough to buy this game. There is no matchmaking in Godfall and that baffles me. Who doesn’t include matchmaking in a co-op game in 2020? This shouldn’t even be a requested feature. It should’ve launched with the game.
Godfall is a mess of a game that I tried my best to like. Even after I completed the game I stuck around with the hope that the end game would magically solve all of the issues I have with this game. I held out hope that once I unlocked the final Valorplate that it would make the grind I went through worth it. I hoped that there would be something for me to praise in this game outside of the graphics. And there’s not. Even the boss fights were an utter disappointment. This is a melee game that has bosses that do nothing but shoot at you. Now that I think of it a ranged valor plate would be a godsend in this game. Of course, I have zero faith in the developers to do anything worthwhile in this game. Godfall is the most disappointing launch game I’ve played since Ryse Son of Rome. Both games had their moments, but ultimately will be forgotten about as better games release on the current generation of consoles.
I played Godfall on PC.
6. Watch Dogs Legion
Ubisoft has games on both my best and worst list this year. Let’s start with the worst game Ubisoft released.
This is another game that I really wanted to like, but its main selling point turned out to be the reason why I disliked it. I liked the first Watch Dogs game for its narrative. Not because of the world, activities, or even gameplay. So if I had to rank the first Watch Dogs game it would be like a 6 from me. Watch Dogs 2 would be a 7 and Legion is around a 5. I’ve never grown attached to this series despite my many attempts to. The main selling point of Legion was that you can be anyone in the open world and become a super spy. On paper, that might sound really interesting, but in reality, it did very little for me. I would prefer a cast of strong characters working towards a common goal over a bunch of random joes unless it’s in a CRPG. I go custom party all day in that genre, but in games like this, I’m usually along for the narrative over cookie-cutter open-world bullshit that Ubisoft likes to do.
Watch Dogs Legion had very little good content in it in my opinion. There were no cool moments and nothing ever tempted me to go off the beaten path and explore because the world itself was designed so poorly. Of course, this is all subjective and is only one man’s opinion. I’m pretty sure most people that played this game liked it. I’ve never been afraid to go against popular opinions and have my own hot take. It’s kind of what got me recognized, to begin with, in the blogging universe. I just can’t get into this game series no matter how much I might want to. Why? Because I like the modern-day setting and, on paper, it should be the perfect game for me. It’s just Ubisoft’s way of designing their open-world games doesn’t fit in this one. They go for more quantity over quality and that’s really my biggest issue with this game.
There’s no quality here. Add in the game-breaking bugs on PC and you’ve got a game that I couldn’t even finish and I don’t think I’ll ever return to give it another chance since I let my Uplay Plus subscription go. The gameplay is a bit above average to me. The gunplay is really poor and the animations are laughably bad. The character models look really dated too. Even in Valhalla, I thought that too. Ubisoft needs to drastically overhaul the way their in-game characters look and overhaul their outdated animations. Watch Dogs Legion gave me major performance issues, multiple crashes, and made my PC run hotter than any other game I’ve ever played on it. It was a mess when I played it last month and I’m honestly not curious on whether or not it’s been fixed because I did not enjoy it at all and that’s why it’s so high up on my list. If the gameplay was good this game probably wouldn’t even be on this list because I like the modern-day setting. As it stands, this is a game that’s super boring to play as well as explore.
We’re about to hit the top 5! While the games in the bottom half I could see myself swapping around the placement I can’t say the same about the next 5 games. The next 5 games are the absolute worst games I’ve played all year long and I can’t wait to share them with you. After that, we’ll be getting into the Top 10 Best Games of 2020.
5. Madden NFL 21
I usually leave sports games off of my best and worst of lists because there’s very little innovation between the yearly releases. Madden 21 easily earned its spot because it’s nothing but a simple patch with the number 21 slapped on the cover of it.
EA has continued to ignore fan feedback for Madden and has given us arguably the laziest Madden game of all time with Madden 21. I’m a Franchise Mode guy and that’s always the only mode I play. There’s almost nothing more fun than getting a group of people together and going through Franchise Mode together. Especially if you get to play each other in the Super Bowl. Madden 21’s Franchise Mode is the exact same one from Madden 20. They added absolutely nothing to the game at all. No end game interviews, no half time show, nothing. They added absolutely nothing. It gets worse though. When you win a Super Bowl you get the EXACT SAME ending sequence that you got in Madden 20.
It was literally copied and pasted to Madden 21. You even saw the Madden 20 logo during some games because someone forgot to change it to Madden 21. The only thing EA seems to care about in Madden 21 is the microtransactions in their MUT mode. I will give them some credit for the new animations and improvements to the overall gameplay. Animations are smoother and I love how smooth everything felt, but I can’t in good faith give this game a pass when it’s 90% the same and only 10% new. It’s earned the hate from football fans across the world because it doesn’t do enough. It’s barely passable as a sequel to Madden 20 and I can only hope that EA allows the developers to do something fresh with this franchise.
Madden 21 is a game that I would only recommend if you can find it on a bargain shelf for $10. It’s lazy, half-assed, and shows that the developers don’t care enough to listen to their fans and make it better. I want to play a great football game. Not settle for the absolute minimum. Hopefully, the low user scores will convince them to at least try with their next game, but since Madden 21 sold really well (it outsold Madden 20) I think it’s safe to say that Madden 22 will most likely be more of the same. It should look really good since it should be a PS5/Xbox One/ and PC game though.
Now, I know the argument that you’re going to make. The “if you don’t like it why buy it” one. And you’re right. Do you know how I got Madden 20? At my local pawn shop for $8. I don’t buy my Madden games new, but I do buy them because I enjoy playing, and watching, American football. There’s nothing better than it to me, but I can’t sit here and call this a good game when it’s basically the same game we got last year with some new animations. And the gameplay IS good, but that doesn’t excuse the laziness that’s there and that’s why it’s in my top 5. I haven’t brought Madden 21 yet, but I’ve played plenty on my brother’s Playstation 4 and it was enough to convince me to stick with Madden 20 until Madden 22. If Madden 22 is like Madden 21 then I’ll probably wait until Madden 23.
4. Minecraft Dungeons
Minecraft Dungeons is one of the worst dungeon crawlers I played this year with very little going for it.
Minecraft Dungeons is Minecraft’s take on being a proper dungeon crawler. That means it’s competing with games like Path of Exile, Diablo III, and Moonlighter on Xbox One. Don’t even get me started on all of the dungeon crawlers on PC. Wolcen, Grim Dawn, Titan Quest, Torchlight, Vah Helsing, etc. They’re all better than Minecraft Dungeons and it’s not even close. Minecraft Dungeons doesn’t do anything better than any of the games I mentioned. The gameplay is below average, the loot (and this is an important one) sucks, and the campaign is terrible. The “end game” isn’t much better and the fact that there are no skill trees in a fucking dungeon crawler was the icing on the cake for me. Enchantments are supposed to be something unique that acts as skills in Minecraft Dungeon, but, honestly, they’re terrible.
I had to force myself to finish this game. I was ready to call it quits 3 hours in because once I felt like I had experienced all this game had to offer in that short amount of time. If the loot was interesting I probably would’ve stuck around a little longer. Or this game had some awesome looking skills or even a passive skill tree I could’ve crafted a completely unique character for myself as I did in Path of Exile. No two characters in that game will ever be the same. Minecraft Dungeons isn’t even a game I could recommend for newcomers to this genre. That title still goes to the Torchlight series. Torchlight is the perfect dungeon crawler for newcomers because it’s not overly complicated and is really easy. Minecraft Dungeons is also super easy, but it has nothing that makes a good dungeon crawler. You would go from playing this game to something simple like Torchlight, or something more extreme like Grim Dawn, and be completely lost.
Minecraft Dungeons had no interesting zones to explore, bosses to fight, loot to find, or end game content and that’s pretty much everything I look for in this genre. A good, or decent story, is just an added bonus which is why I liked Wolcen so much. I know the argument some people will make. “Minecraft Dungeons is more approachable” or “it’s meant for kids to enjoy”. I watched my kids complete Diablo III. They came up with their own builds and everything and even they didn’t like Minecraft Dungeons. All 4 of em. So that “it’s for kids” argument isn’t going to fly with me. A video game is for everyone. Minecraft Dungeons was targeted at everyone and failed to deliver the basics of what a dungeon crawler is and that’s why it’s so high up on my list. Minecraft Dungeons did nothing for me. It didn’t tick any of the boxes of what I look for in a dungeon crawler and I didn’t enjoy a single moment of it.
3. Torchlight III
Unlike Minecraft Dungeons, I could actually have fun in Torchlight III. The problem in this game isn’t the gameplay. It’s everything else. The large sprawling maps of Torchlight II are gone and replaced by small, somewhat linear, lifeless environments with no soul. Torchlight III was originally Torchlight Frontier and Torchlight Frontier was originally supposed to be a free to play MMO complete with cash shops and microtransactions. This is not what anyone wanted and so Echtra Games decided to go back to Torchlights “roots” by making it an actual sequel to Torchlight II with online multiplayer as an option instead of it being the only way to play.
It also went from a free to play game to a buy to play one. The problem is Torchlight III is just Torchlight Frontier. Torchlight III added base building, smaller levels, a mobile-like progression system. As a matter of fact, while I was playing Torchlight III I kept comparing it to mobile games because it felt like one to me. The unlock system is very similar to other mobile games on the market, but instead of having to buy the upgrades, I got them for free. This sort of battle pass system should’ve never made it to the final game. Free or not all it did was slow progression and make the game feel lifeless.
There are even big buttons that you have to hold down on the UI which is exactly what you do in mobile games. It even looks like a mobile game. Torchlight III is a dumpster fire of a game with really good gameplay, but it having good gameplay wasn’t enough to save it for me. The skill trees have been neutered compared to past games and none of the skills I used outside of two or three looked cool. The visual feedback just wasn’t there for me. Playing as a mage was incredibly disappointing so I switched to the dude that has a mine cart following him around. A mage should have devastating skills that cover up entire areas. You know… as they did in Torchlight 2. It didn’t take long at all to get cool looking abilities in Torchlight II. You started the game with one and it just got better from there. In Torchlight III, there are one or two cool-looking moves and a bunch of shit ones. I would be here complaining so much if they at least performed well.
They don’t. I had to respec my character multiple times because most of the moves I tried were absolutely useless. I stuck with what worked. Building up my minecart and completely ignoring the melee skill tree. I ignored an entire skill in an ARPG game. I’ve never done that before. By the time I reached the end, I just wanted it to be over. I didn’t even play this with my wife (even though she really wanted to play with me) because I couldn’t stomach going through this game again. One time was enough for me. I went in with low expectations and it still managed to disappoint me. The way the world is designed screams phone game to me. The short zones, battle pass, simplified loot system (which is actually pretty cool if I’m being honest), etc. Torchlight III is a phone game that we were suckered into paying for and it easily earned the number 3 spot on my list.
2. Disaster Report 4
Disaster Report 4 was unplayable on the Switch for me. The game never stayed at 30 FPS and it looked like a Playstation 2 game.
There’s no excuse for why Disaster Report performed the way it did on the Switch. Nintendo has proven that the Switch can run some beautiful games. Xenoblade 2, Mario Odyssey, and Astral Chain are amongst the best looking games on the Switch. Astral Chain could be mistaken for a PS4 game. That’s how good it looks.
Disaster Report 4 looks absolutely horrible on the Switch and I could forgive that if the game at least performed well. It doesn’t. I don’t think I ever reached 30 FPS the entire time I played. Add in the fact that this game is boring as hell and you’ve got, well, a disaster of a game.
Every time I thought about the absolute worst games I played this year this was the first game that popped into my head. Well… at least until the next game on my list is revealed. Disaster Report 4 is nothing more than a walking and talking simulator and that wouldn’t be so bad if it had a good story and interesting locations to visit. It doesn’t.
What it does have is one random conversation after another with random NPCs that has the main protagonist doing random shit. Like finding toilet paper. Nothing is connected in this game. It’s all completely random and the fact that this game cost $60 is what made me place it so high on this list. How could you charge triple-A money for a B grade (at best) that’s unplayable on the Switch?
The amount of visual bugs, fps drops, and overhaul low-quality graphics is unacceptable for a game that costs this much money. Not even die-hard fans of the series should buy this game on the Switch. The PC version does perform and looks much better, but even then it’s still the same average game with average gameplay, characters, story, and locations.
Disaster Report 4 was an incredibly boring experience for me. It was a boring, broken experience that I wouldn’t recommend to anyone even if it was a free game. Don’t waste your time on this one. Play anything else. Especially on the Switch because that version is complete shit and should never be purchased by anyone.
This game was my number one all year long until I played the number 1 game on this list. To be honest it’s probably a toss-up between the two since they’re equally boring, buggy, and lacks any memorable moments.
1. Marvel’s Avengers
This game should’ve been great. The hype for it was unreal and then it died almost as quickly as it launched when everyone realized that it was yet another live service game.
Marvel’s Avengers is a colossal flop for Square Enix. The game still hasn’t broken even for the company and they’re spending a shit ton of money on it. It’s only a matter of time before they cut their losses and move on to greener pastures. Marvel’s Avengers fell into the same trap Anthem did. It launched with very little content and little to no content added since it released back in September.
Kate Bishop and Hawkeye aren’t going to save this game. The main campaign was a snooze fest with some interesting setpieces. All of which included not playing as Ms. Marvel. She was the worst part of the game for me and added nothing to the story. The enemy variety is lacking when compared to other games in this genre. Even Anthem had more enemy variety, boss fights, and better-designed locations to explore than Avengers.
Despite all of its problems I actually liked Anthem, but I’m not here to talk about that game. I’m here to tell you why Marvel’s Avengers is the worst game of 2020. As I mentioned above, this game has terrible enemy variety, an average at best campaign, and some of the worst designed stages I’ve ever played in this genre.
Want to know what’s worst than all of that? The fact that new content released in this game after months with nothing and the same game-breaking bugs are still present in it. Add in the fact that the community in this game is actually smaller than Anthem’s and you’ve basically got a single player live service game. Now, the gameplay is fun, but nothing amazing.
Every character has their own fighting style and unique abilities to use, but the abilities here pale in comparison to the Ultimate Alliance or even X-men Legends games that came before Ultimate Alliance. There are various graphical bugs, major FPS issues, matchmaking issues (if you can even find anyone because 95% of the community left), and a whole bunch of crashes. My game would crash at the end of a mission and I would be forced to complete it again from the very beginning since this game doesn’t track or save your progress during missions.
The Avengers is supposed to be about teamwork and overcoming obstacles together. There’s none of that in this game. It’s a joke compared to other Superhero games that’s come before it and it is the worst superhero game we’ve gotten in recent memory. I can’t believe Square Enix shelved Dues Ex for this game.
Everyone should’ve loved this game, but Crystal Dynamics dropped the ball big time. The levels are incredibly mediocre, the characters that they’re adding are mediocre, and no one has any idea how long Square Enix is going to continue to waste money on this game before they pull the plug. This was a failed experiment and this game has no soul. It’s a broken, buggy, and a mediocre game that easily earned the number 1 spot on my top 10 worst games of 2020.
Having solid gameplay can only take a game so far. You’ve got to add other good pieces around it for it to succeed and Crystal Dynamics has proved that they can’t do that. The new Kate Bishop DLC proved it. The same boring, lifeless environments with a new coat of paint isn’t going to save this game and make the cash start flowing for Square Enix again. This game doesn’t even play better than any other game in this genre. It’s just here as a reminder of what not to do with a superhero or live service game.
I found a lot of enjoyment out of Anthem’s gameplay and versatile combat that helped make up for the lack of content. I found enjoyment in Destiny 2’s gunplay and customization which helped make up for the lack of content in the free to play version of the game. I found a lot of enjoyment out of The Division 1 and 2 which is literally filled with content. Marvel’s Avengers has nothing and it’s already a dead game in only a few months after launch.
And that’s it! That wraps up my top 10 worst games of 2020! It’s finally time to jump into my top 10 best games of 2020.
Top 10 Worst Games of 2020
I’m Omar. I’m the founder of drakulus.com and the new founder of Petescorner.net. I cover every type of game genre there is and I’m using all of the skills I learned over the last 7 years working on Drakulus to make Pete’s Corner the best it can be. My favorite types of games are strategy, RPGs, and Shooters. That doesn’t mean I don’t enjoy other types of genres. Those are just my top 3. You can expect my brutally honest opinion on what I think of games in long reviews, editorial pieces, and game news coverage.